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CLASSIFICATION: TOP SECRET // NOFORN

Distribution is limited to authorized personnel with appropriate clearance and need-to-know. Handling, storage, and destruction must comply with applicable security regulations.

Classified by: DRONECOM Program Office

Derived from: DRONECOM Program Classification Guide, Rev 4.2

Declassify on: 20510101

DRONECOM BMC3 — Operator’s Manual

Purpose

This manual provides operational guidance for the DRONECOM Battle Management, Command, Control, and Communications (BMC3) system. It is intended for watch officers, tactical action officers, and sensor operators responsible for managing carrier strike group operations through the DRONECOM tactical interface.

System Overview

DRONECOM integrates sensor data from organic and networked assets into a unified tactical picture, providing real-time situational awareness across the electromagnetic and acoustic domains. The system supports:

  • Sensor management — Configuration and control of active and passive sensor suites across all platforms in the carrier strike group
  • Contact tracking — Automated detection, classification, and tracking of air, surface, and subsurface contacts
  • Emission control — Platform-level EMCON management to balance situational awareness against emission security
  • Force coordination — Drone tasking, weapon assignment, and engagement management through the tactical display

Manual Organization

  • Symbology — NTDS tactical symbol reference, affiliation identification, and battle damage assessment indicators
  • Sensors — Sensor theory of operation, detection mechanics, EMCON procedures
  • Operations — Force employment: mission tasking, doctrine, deck operations, weapons employment, and endurance management
  • Platform Reference — Chassis, sensor and warhead datasheets: performance, envelopes, signatures and deck requirements
  • Glossary — Acronyms and terminology reference

Conventions

Throughout this manual:

  • Own — Platforms organic to or assigned under own command authority
  • Allied — Platforms identified as allied via datalink or IFF
  • Hostile — Positively identified adversary platforms
  • Unknown — Detected contacts with unresolved affiliation
  • Neutral — Non-aligned or civilian platforms

Affiliation colors may be adjusted at the operator console to suit individual display requirements.

Sensor and equipment designators follow standard nomenclature (e.g., AN/SPY-310).

Symbology

This chapter describes the NTDS (Naval Tactical Data System) symbology used on the DRONECOM tactical display. Operators must be able to identify contact symbols on sight. Each symbol encodes two properties: the platform classification (what type of contact it is) and the affiliation (its relationship to own forces).

Affiliation

A contact’s affiliation determines its base geometric shape:

  • Circle / ArcOwn or Allied. The contact has been positively identified as an own-force or allied platform via IFF or datalink.
  • DiamondHostile. The contact has been positively identified as an adversary.
  • SquareUnknown. The contact has been detected but its affiliation has not yet been resolved.
  • CrossNeutral. The contact has been identified as a non-aligned or civilian platform.

All new contacts begin as Unknown. As sensor data accumulates and IFF identification occurs, affiliation resolves to Own, Allied, Hostile, or Neutral. See the Sensors section for details on IFF mechanics.

Note: Affiliation colors may be adjusted at the operator console. The geometric shapes (circle, diamond, square, cross) provide affiliation identification independent of color.

Symbol Reference

TypeOwnAlliedHostileUnknownNeutralDescription
AirFixed-wing airborne platform
HelicopterRotary-wing airborne platform
SurfaceSurface vessel
SubsurfaceSubmerged platform
Command ShipLikely carrier or large vessel
LandGround-based installation
MissileIn-flight missile
TorpedoIn-flight torpedo
Air GroupGroup of airborne platforms
Surface GroupGroup of surface vessels
Submarine GroupGroup of submerged platforms

Battle Damage Assessment

Contacts that have been engaged may display BDA (Battle Damage Assessment) overlay decorations. These markings appear on contacts in the Lost state — active contacts do not display BDA indicators.

DecorationExamplesMeaning
Uncertain Single diagonal slash. Target was engaged but the outcome has not been confirmed by independent sensors.
Probably Destroyed X cross through symbol. Independent sensor coverage indicates the target was likely destroyed.

Heading Vectors

Moving contacts display a heading vector — a line extending from the symbol center in the direction of travel. The vector is shown when the contact’s speed exceeds a minimum threshold; stationary or near-stationary contacts display only the base symbol.

The heading vector shows the direction the contact is travelling in. It updates in real time as the contact changes course.

ExampleDescription
Hostile surface vessel moving right
Own surface vessel moving left

Contact Classification

The system assigns NTDS classification to detected contacts based on the following rules:

  • Elevation-based — Contacts more than 16 ft above the surface are classified as Air. Contacts more than 16 ft below the surface are classified as Subsurface. Contacts within that band are classified as Surface.
  • Signature analysis — As sensor data accumulates, the system matches a contact’s measured characteristics — radar cross-section, acoustic profile, observed dimensions — against the platform recognition database. This is how surface contacts are further classified as Command Ship (large displacement, flight deck signature) versus standard surface vessels. Missile and Torpedo contacts are identified by their flight profile and acoustic signature.
  • Rotary-wingHelicopter classification is assigned when the contact’s flight characteristics match a rotary-wing profile (hover capability, low airspeed).
  • Dynamic — Classification can change as conditions change. A submarine surfacing transitions from Subsurface to Surface. An initially unclassified Air contact may be reclassified as Helicopter once sufficient flight data is collected.

Sensors

This chapter covers the theory of operation for sensor systems integrated into the DRONECOM tactical display. All contact data presented on the map display — tracks, threat warnings, classifications — originates from the sensor suite. Operators must understand sensor capabilities, limitations, and the tradeoffs involved in emission management to effectively employ the system.

How Detection Works

Every sensor follows the same fundamental process:

  1. Energy propagates — either emitted by the sensor (active) or by the target (passive)
  2. Signal attenuates with distance — strength decreases as a function of range
  3. Detection occurs when the received signal exceeds the sensor’s sensitivity threshold

The critical distinction is between active and passive sensors:

  • Passive detection of natural emissions (IR, visual, passive sonar hearing engine noise) — the sensor listens for energy the target produces naturally: thermal signatures, visible light, machinery vibration. Signal strength falls off with the square of distance (1/R²). This is the shortest-range mode but produces no emissions from the receiving platform. Reported on the tactical display as Passive.

  • Active detection (radar, active sonar) — the sensor emits its own signal and listens for the return echo. The signal makes a round trip, so strength falls off with the fourth power of distance (1/R⁴). Longer range than passive detection of natural emissions, but the transmission itself is detectable by hostile platforms. Reported on the tactical display as Active return.

  • Passive detection of active emissions (RWR hearing a hostile radar, passive sonar hearing a hostile sonar ping) — the sensor detects the powerful transmission of a hostile active sensor. The signal is strong and travels only the one-way path (1/R²), giving this mode the longest detection range of the three. A warning receiver will detect a hostile radar at significantly greater range than that radar can detect a return echo. This asymmetry is the foundation of the active-vs-passive tradeoff covered in the next section. Reported on the tactical display as Active emission.

Detection ranges for the three sensing modes: passive detection of natural emissions (innermost), active emit-and-listen (middle), and passive detection of hostile active emissions (outermost)

Active vs Passive — The Core Tradeoff

The central operational tension is situational awareness vs emission security.

When radar is active, detection ranges exceed those of any passive sensor. However, every hostile platform equipped with a Radar Warning Receiver (RWR) will detect those emissions — and because RWR operates on the one-way signal path (1/R²), an RWR can detect a radar transmission from significantly greater range than that radar can detect a return echo.

Operating in passive mode eliminates RWR exposure but limits detection to shorter-range passive sensors — IR, visual, and passive sonar. Coverage is reduced accordingly.

Every engagement involves this decision: activate sensors to establish the tactical picture, or maintain emission security and rely on passive detection.

EMCON Active vs Passive — with radar radiating, hostile RWR detects the emitting platform beyond its own radar’s detection range. With radar silenced, no emission signature.

The Electromagnetic Domain

Four sensor types operate in the electromagnetic spectrum — above the water surface.

Radar — Active. Emits radio energy, detects returns. Provides the longest detection ranges available. Subject to Doppler notching and ground clutter effects (see Radar Effects and Doppler Processing). At sufficient signal strength, radar can resolve contact affiliation via IFF (Identification Friend or Foe).

RWR (Radar Warning Receiver) — Passive. Detects hostile radar emissions, providing bearing to the transmitting platform. As a passive sensor, RWR is always operational — EMCON state has no effect on it.

IR (Infrared) — Passive. Detects thermal emissions — engine heat, exhaust plumes. Shorter range than radar but produces no emissions. Provides detection without revealing the receiving platform’s position.

Visual — Passive. Detects visible-spectrum signatures. The shortest-range electromagnetic sensor. Produces no emissions.

flowchart LR
    R["Own Radar\n(Active)"]:::own -- "Emission 1/R²" --> RWR["Hostile RWR\n(Passive)"]:::enemy
    R -. "Echo return 1/R⁴" .-> T["Hostile\nPlatform"]:::enemy
    T -- "Thermal 1/R²" --> I["Own IR\n(Passive)"]:::own
    T -- "Visible 1/R²" --> V["Own Visual\n(Passive)"]:::own

    classDef own fill:#062712,stroke:#22c55e,color:#22c55e
classDef enemy fill:#2f0d0d,stroke:#ef4444,color:#ef4444
classDef success fill:#062712,stroke:#22c55e,color:#22c55e
classDef warning fill:#2e2301,stroke:#eab308,color:#eab308
classDef error fill:#2f0d0d,stroke:#ef4444,color:#ef4444

Note: Radar emissions detected by a hostile RWR travel the one-way path only — the RWR detects at greater range than the radar can detect a return echo. IR and visual sensors operate independently, detecting the target’s own thermal and visible signatures without producing emissions.

The Acoustic Domain

Two sensor types operate underwater. Electromagnetic sensors cannot penetrate the water surface, so subsurface platforms rely entirely on acoustic detection.

Active Sonar — Emits acoustic pings and listens for echoes. Fourth-power signal falloff, same as radar. The ping itself is detectable by hostile passive sonar — the same tradeoff as radar and RWR, applied to the subsurface domain.

Passive Sonar — Listens for engine noise, machinery vibration, and active sonar pings from other platforms. Square-law falloff. Produces no emissions — the subsurface equivalent of passive electromagnetic operation.

Underwater propagation is further shaped by ocean conditions. Temperature layers, water depth, and convergence zones all modify effective detection ranges beyond the basic signal falloff — a platform operating at optimal depth in favorable conditions may hold contacts that are invisible to one operating identically at the wrong depth. See Acoustic Effects for detail.

Active sonar vs silent running — the same detection asymmetry applies underwater

Medium Boundaries

The water surface is an absolute boundary for sensor propagation:

  • Electromagnetic sensors (radar, RWR, IR, visual) cannot propagate through water. A submerged platform is undetectable by radar regardless of range.
  • Acoustic sensors (active and passive sonar) cannot propagate through air. An airborne platform is undetectable by sonar.

This creates two distinct operational domains. A submarine operating silently below the surface exists in a separate detection environment from the air picture above. Maintaining awareness across both domains requires assets in each.

Detection relationships across the surface boundary — EM sensors operate above, acoustic sensors below, no cross-domain detection

Interpreting Contacts

When sensors detect a target, it appears on the tactical display with the following data:

Track Code — A unique identifier assigned on initial detection (e.g., “T-001”). The track code persists across Lost→re-acquired transitions within an engagement — it is the contact’s identity for as long as it remains on the display. A contact re-detected after expiry is treated as a new track and receives a new code.

NTDS Class — Platform classification based on sensor data and signature analysis. Examples: Air , Surface , Subsurface , Command Ship , Missile , Torpedo . See Symbology for the full reference.

Affiliation — All new contacts begin as Unknown . As signal strength increases within IFF identification range, affiliation resolves to Own , Allied , Hostile , or Neutral . Allied units may also arrive pre-identified on the tactical display via datalink.

Detection Mode — Indicates how the contact was most recently detected:

  • Active return — own active sensor (radar or sonar) illuminated the contact and detected the return echo
  • Active emission — own passive sensor detected active sensor emissions from the contact (hostile radar or sonar)
  • Passive — own passive sensor detected the contact’s natural emissions (thermal, visible, acoustic)

Contact Lifecycle

Contacts progress through three states:

  • Active — Currently held by at least one sensor. Position updates continuously.
  • Lost — All sensors have lost the contact. Last known position is displayed, decaying over time.
  • Expired — The contact has been lost beyond the stale timeout and is removed from the display. A contact detected again after expiry is a new track; it does not recover the prior track code.

A lost contact can be re-acquired if any sensor regains detection before expiry.

stateDiagram-v2
    direction LR
    [*] --> Active : New detection
    Active --> Lost : All sensors lose contact
    Lost --> Active : Re-acquired
    Lost --> Expired : Stale timeout
    Expired --> [*]

    classDef own fill:#062712,stroke:#22c55e,color:#22c55e
classDef enemy fill:#2f0d0d,stroke:#ef4444,color:#ef4444
classDef success fill:#062712,stroke:#22c55e,color:#22c55e
classDef warning fill:#2e2301,stroke:#eab308,color:#eab308
classDef error fill:#2f0d0d,stroke:#ef4444,color:#ef4444

    class Active success
    class Lost warning
    class Expired error

EMCON: Emission Control

EMCON (Emission Control) is the primary tool for managing the active-vs-passive tradeoff at the platform level.

Active — All active sensors radiating. Maximum detection capability. The platform is emitting and detectable by hostile passive sensors.

Passive — All active sensors silenced. Detection limited to passive sensors only. The platform produces no sensor emissions.

Per-sensor control — Fine-grained control: radar can be silenced while active sonar remains radiating, or vice versa. Only active sensors can be individually silenced — passive sensors (RWR, passive sonar, IR, visual) are always operational.

EMCON is set per-platform. Placing the carrier in Passive mode silences its radar but has no effect on embarked or deployed assets — each platform manages its own emission state independently.

SensorActive EMCONPassive EMCON
RadarRadiatingSilenced
Active SonarRadiatingSilenced
RWROperationalOperational
Passive SonarOperationalOperational
IROperationalOperational
VisualOperationalOperational

The Horizon

Earth’s curvature limits the effective range of electromagnetic sensors. A sensor can only detect targets above its geometric horizon — beyond that distance, the curvature of the earth blocks the line of sight.

All EM sensors — radar, RWR, IR, and visual — are subject to horizon limitations. Sonar propagation follows different physical principles and is not horizon-limited.

Three factors determine horizon range:

Sensor altitude — Higher altitude extends the horizon. An airborne sensor platform can detect beyond the horizon that limits a surface-mounted radar. This is a primary motivation for deploying airborne surveillance assets — they extend the detection horizon significantly.

Mast height — Surface platform sensors are mounted on masts above the waterline. Greater mast height extends the sensor horizon. The CV-3000 carrier’s sensors are mounted at a mast height of 30 m, giving its AN/SPY-310 radar a horizon of ~11 NM against a sea-level target.

Target altitude — Horizon range depends on both the sensor height and the target height. Two high-altitude platforms can maintain mutual detection at ranges far exceeding what a surface platform achieves against a sea-skimming target.

Approximate horizon ranges for representative altitudes:

Sensor HeightTarget at Sea LevelTarget at 1,600 ftTarget at 10,000 ft
30 m (CV-3000 mast)~11 NM~53 NM~117 NM
1,600 ft (low altitude)~43 NM~85 NM~149 NM
10,000 ft (high altitude)~106 NM~149 NM~213 NM

Horizon effect — the ship’s mast-mounted radar cannot see the hostile surface vessel over the curvature of the earth, but airborne platforms have line of sight to all targets

Radar Effects

Two effects modify radar detection performance beyond the basic signal falloff. Understanding these effects is essential for effective sensor employment and tactical positioning.

Low-Altitude Clutter

Targets operating at low altitude are more difficult to detect — radar returns from the terrain or sea surface below contaminate the target echo. Below a ceiling altitude, detection capability is progressively degraded. Above the ceiling, the target is in clear air.

That ceiling is not a fixed height. It is how much altitude the radar’s own beam covers at the target’s range: a beam that leaves the antenna narrow separates a target from the surface beneath it sooner, and every beam spreads with distance. A large-aperture set therefore holds contacts closer to the water than a small one does, and both lose that separation as range opens. Each radar’s entry in the Sensors reference quotes its ceiling at two ranges.

Sea-skimming missiles and low-altitude platforms exploit low-altitude clutter to reduce their radar detectability. Detection may not occur until the target has closed to short range.

Low-altitude clutter — targets below the clutter ceiling are harder to detect than targets in clear air above it

Look-Down Clutter

Look-down clutter is the other half of the same phenomenon. It answers to the same ceiling — a target in clear air above it competes with nothing, however steeply the beam points down at it — but adds a second condition of its own, the earth’s horizon. When radar looks below the geometric horizon — the point where the line of sight meets the curvature of the earth — terrain returns compete with target returns. Attenuation increases linearly with the depression angle below the horizon, reaching maximum degradation (approximately 20 dB for the AN/SPY-310) at 10° below the horizon. Beyond that angle, attenuation remains at maximum.

Higher-altitude sensor platforms have their geometric horizon further below horizontal, providing more clear sky before clutter effects begin. This partially offsets clutter degradation for elevated sensor positions.

Look-down clutter — detection degrades progressively below the horizon, from mild near the horizon to maximum at depth

Acoustic Effects

Three environmental factors modify sonar detection performance and will vary across operating areas.

Thermocline

A thermocline is a sharp temperature gradient at depth — warmer, lighter water above a boundary layer, colder and denser water below. The acoustic velocity gradient at this boundary refracts sound rays: energy propagating at shallow angles bends away from the layer and stays within the upper water column, while steeper angles cross through.

Thermocline cross-section — sound at shallow angles is refracted away from the layer, creating a shadow zone; steep angles penetrate through

This refraction creates a shadow zone below the thermocline. A platform operating above the layer and searching for a contact below it — or vice versa — faces significant path loss beyond the basic geometric falloff. The signal must cross the boundary twice to return as an active echo, so active sonar is doubly penalized: signal strength degrades on both outbound and inbound legs.

The geometry is asymmetric. A deep platform has steeper angles to the thermocline at any given horizontal range, allowing it to maintain cross-layer paths where a shallow platform at the same range cannot. In practice, a deep submarine may hold a contact on the far side of the layer that a surface ship’s sonar cannot detect at all.

The principal tactical response is depth management. A platform operating below the thermocline is largely concealed from surface sonar — the layer acts as an acoustic screen. Conversely, a platform searching for deep targets should consider operating at depth to close the angular disadvantage.

Shallow Water Attenuation

In open ocean, acoustic energy propagates with relatively little boundary interaction. In shallow water, the sound channel is bounded above by the surface and below by the seabed, and every reflection at either boundary incurs loss. As depth decreases, the channel height decreases and reflection frequency increases — the signal encounters more boundaries per unit range, accumulating more loss per nautical mile.

Shallow water propagation — sound bounces between surface and seabed, losing energy at each reflection

When a thermocline is present, the effective channel for below-layer propagation narrows further: the acoustic energy is confined to the region between the thermocline and the seabed rather than the full water column. This narrower channel produces higher attenuation rates than the same depth without a layer.

The practical consequence is that shallow water reduces detection ranges across the board. Platforms operating in deep water benefit from longer channels with fewer reflections; the same platform transiting into a shallower operating area will hold contacts at progressively shorter ranges.

Convergence Zones

In deep water, the temperature and pressure structure of the water column creates a sound velocity minimum at mid-depth — the SOFAR channel. Acoustic energy refracted downward below this minimum is bent back upward by increasing pressure, and refracted upward above it by increasing temperature. Both ray families curve back toward the minimum depth, and when they refocus at the surface they form convergence zones: annular rings of enhanced detection at predictable stand-off ranges, typically 20–35 NM from the source depending on local conditions.

Convergence zone rings — acoustic energy refocuses at predictable distances, creating detection opportunities

The zones repeat at approximately equal intervals as successive ray families refocus. Detection within a convergence zone can exceed what range-geometry alone would predict — the signal arrives having propagated through the low-loss deep channel rather than suffering shallow-water boundary reflections.

Several conditions limit this effect. Both the transmitting and receiving platforms must be above the thermocline for surface-refracted convergence paths to function; a below-layer platform does not contribute to or benefit from convergence zone propagation. In littoral waters with depths around 1,600 ft or less, the water column is too shallow to support full channel development — convergence effects are present but modest, producing a marginal detection edge rather than the dramatic extended ranges achievable in deep ocean. The effect is most operationally significant when maneuvering into or out of known zone geometries in deep water.

Doppler Processing

Both radar and active sonar use Doppler shift — the frequency change caused by relative motion between the sensor and the target — to separate moving target returns from stationary or slow-moving background returns. A target with significant radial velocity relative to the sensor produces a clear frequency offset and is readily discriminated. A target with near-zero radial velocity relative to the sensor blends into the background.

The underlying principle is identical across domains, but the background environment differs. Radar contends with ground clutter; active sonar contends with reverberation. In both cases, Doppler discrimination is the primary mechanism for extracting target returns from the noise floor.

Radar

Pulse-Doppler radar separates target returns from ground clutter by frequency. A target with high radial velocity toward or away from the radar produces a large Doppler shift and stands out clearly. A target maneuvering to minimize its radial velocity relative to the radar — a technique known as “notching” — causes its return to fall within the clutter rejection filter, where it is indistinguishable from terrain returns.

Aircraft can exploit notching by flying perpendicular to the radar’s line of sight during critical phases of an approach. The effect is transient — the relative geometry between the platform and the radar changes continuously, so sustained notching requires continuous maneuvering to maintain the perpendicular aspect.

Doppler notching — a target flying toward the radar is easily detected, while a target flying perpendicular has minimal radial velocity and blends into clutter

Active Sonar

Active sonar pings produce returns from the seabed, sea surface, and volume scatterers throughout the water column — collectively termed reverberation. Doppler discrimination separates moving target echoes from this reverberation background. A target with meaningful closing speed produces an echo offset in frequency from the reverberation, making it detectable. A target with low radial velocity produces an echo at nearly the same frequency as the reverberation returns, rendering detection reverberation-limited.

Unlike radar notching, reverberation limiting is less dependent on deliberate target maneuvering. Any geometry that produces low relative radial velocity — including a target on a parallel course at similar speed — degrades active sonar discrimination.

Sensor Reference

For complete sensor specifications, see the Platform Reference.

Operations

This chapter covers force employment through the DRONECOM tactical display: directing platforms by mission and doctrine, the carrier deck cycle, weapons employment, and endurance management. Where the Sensors chapter explains how the tactical picture is built, this chapter explains how to act on it.

The Command Hierarchy

Deployed platforms are autonomous. The operator does not steer them; the operator assigns objectives and standing rules, and the platforms execute. Command is exercised at two levels:

  1. Assignment — a persistent tasking given to a platform or group. Every assignment is built the same way: an anchor — the subject the unit operates relative to, which may be a fixed point, an area, a waypoint path, a friendly unit, or a hostile contact — and what the unit does there. The assignment persists until completed, aborted, or replaced.
  2. Doctrine — standing rules that govern how the unit behaves while executing its assignment: how far it leaves its task to fight, which contacts it may fire on, when a weapon is released, whether its active sensors radiate, and whether it brings itself home. Doctrine applies continuously, whatever the assignment.

The intended workflow is command by exception. Doctrine handles routine reactions — a patrolling platform engages or evades per its standing rules without operator intervention. The operator’s attention is reserved for the moments that matter: a deliberate strike, a precise repositioning, an engagement the doctrine would otherwise withhold.

The tactical display reports each unit’s tasking on two lines and no more. MISSION is the commanded intent — the verb the operator assigned. STATUS is what the unit is doing about it right now — the current phase, leg, or reaction. Where the unit is working through a leg or an approach, a single NOW line summarizes the current leg with distance and time to go. There is no order queue to manage: the mission is the whole of what the operator commands, and the status is the whole of what the machine reports back.

Groups

Missions are assigned at the group level. A group has a leader, which executes the mission, and followers, which maintain station on the leader in a designated formation — line abreast, wedge, trail, or echelon, at close, normal, or wide spacing. A platform launched alone is simply a group of one.

Formation spacing is a sensor-signature decision as much as a maneuvering one. A tight formation can register on hostile radar as a single merged contact with an uncertain count — but a weapon fired at a merged track homes on the track’s estimated centroid, and against a tightly packed group that aim point is close to every member. Wider spacing pulls each member away from the centroid, so the same detonation can fall outside every member’s lethal radius — at the cost of presenting the adversary an unambiguous count.

A newly launched group passes through a forming up state — members rendezvous and take station before the assigned mission begins. Throughout its sortie, the group’s mission and current status — FORMING UP, PATROL, ATTACK, Evading, and so on — are reported on the tactical display.

Missions

A unit is always either under an assignment or Idle. Idle is the absence of an assignment, not a mission of its own: an idle unit loiters, keeps its sensors on the picture, and reacts to threats under the ambient scan described in Doctrine. A unit whose assignment concludes reverts to Idle and awaits reassignment.

The mission a unit flies is the combination of its anchor and its standing posture (Doctrine). The operator designates the anchor; posture sets the character of the mission; and the tactical display names each combination with its own verb:

AnchorPursueDefendEvade
Fixed pointGUARDHOLDOBSERVE
AreaSWEEPPATROLRECON
Waypoint pathGOTOGOTOGOTO
Friendly unitSCREENESCORTFOLLOW
Hostile contactATTACKSTANDOFFSHADOW

For place and friendly anchors, posture is free: re-posturing a unit re-shapes and re-labels its mission in place, so the same station is a GUARD post under Pursue and an OBSERVE post under Evade. For hostile contacts the direction runs the other way: the operator commands the verb, and the verb carries the posture appropriate to it. Attack presses in; Standoff and Shadow keep their distance and never engage the contact they are holding.

GOTO and HOLD are two ends of the same order. Every movement concludes by taking station at its final waypoint, so a moved unit reads GOTO through its legs and HOLD once it settles — the one label change marks arrival, in step with the status transition to On station. GUARD and OBSERVE name the same station only when the operator has re-postured it into something else.

Station (HOLD · GUARD · OBSERVE)

The unit proceeds to a designated point and holds station there. Fixed-wing aircraft orbit the point at a designated altitude; anything that can stop or hover — ships, submarines, rotary-wing — moves to the point and stays there, returning to station if displaced. Posture sets the character of the post: under Defend the unit holds its station and engages what closes within its reaction envelope; under Pursue it is a guard post, engaging what its envelope admits and pursuing; under Evade it is a silent sentry, reporting what it sees and fleeing what threatens it. A held station is the staging mission — a strike package waiting for its window, a reserve positioned behind a screen.

Area (PATROL · SWEEP · RECON)

The unit orbits a designated center at a designated radius and operating altitude, scanning with whatever sensors doctrine permits. Hostile contacts that enter the unit’s reaction envelope trigger the posture reaction. A patrol (Defend) engages and is leashed to its area: it breaks off a pursuit that leads beyond the envelope measured from the patrol, then resumes the orbit. A sweep (Pursue) accepts the pursuit wherever it leads; a recon (Evade) reports and withdraws. Patrol is the workhorse mission for sustained sensor coverage of an area. A closed waypoint circuit (Movement) is flown the same way — a patrol over a route rather than a circle.

Movement (GOTO)

A movement path is created by designating a point on the tactical display and extended point by point. The unit flies the path one leg at a time and concludes it by taking station at the final waypoint — a moved unit ends its transit somewhere deliberate, holding, not adrift; the mission relabels from GOTO to HOLD as it settles. Closed into a loop, the path becomes a circuit and is flown indefinitely as a patrol. Individual waypoints can be removed, the path can be cut short at any waypoint, and the remaining legs are drawn on the tactical display. Assigning a movement point replaces the unit’s current mission; given to a group leader, the path moves the entire group, followers in formation throughout.

A unit in transit is not defenseless. Each leg runs the same ambient scan and posture reaction as a station: a transiting unit under Defend meets a closing hostile and then resumes the interrupted leg; under Evade it diverts around the threat and comes back to the route. The carrier is the exception — a carrier flies its legs and leaves the fighting to its screen.

Routing is automatic for every leg: the system plans around terrain and coastline, and replans when the route is invalidated. Destinations are validated at assignment — a point a waterborne platform cannot reach is corrected to the nearest navigable water, and a destination whose terrain rises above an airborne platform’s ceiling is refused. Commanded speed and commanded altitude are adjusted independently of the mission — they shape how the platform flies whatever it is doing.

Screening (SCREEN · ESCORT · FOLLOW)

The unit maintains station on a designated friendly platform — typically the carrier. The leader orbits the protected unit at the assigned radius; the radius is also the threat trigger: an inbound contact whose CPA (closest point of approach) against the protected unit falls inside the screen radius is treated as a threat to it. Posture sets the response: a screen (Pursue) intercepts the threat and runs it down; an escort (Defend) engages it but breaks off rather than be drawn away from its charge; a follow (Evade) keeps formation and leaves the fighting to others. The screen engages one threat at a time, taking the contact with the smallest time-to-CPA first. If the protected unit is lost, the screen holds station at the protected unit’s last known position. A screen is the standing answer to the carrier’s vulnerability — it trades a platform’s sortie endurance for reaction time against leakers.

A screening unit that holds an unidentified contact closing on its charge does not wait for identification to arrive on its own: when its sensors can resolve the contact and the platform can run it down, it closes the range until identification resolves, then returns to station — a hostile resolution is engaged on return; anything else is released. The charge’s defence preempts the errand: a confirmed threat to the protected unit ends the interrogation immediately.

Against a contact (ATTACK · STANDOFF · SHADOW)

These missions are commanded directly against a hostile contact, and the verb decides everything. Only Attack engages the anchor.

Designating a hostile contact arms an engagement preview at the cursor: the pending verb, with the alternatives listed beside it and the control that cycles them. The commit takes whichever verb the preview shows — Attack is the first candidate, not the only outcome. Friendly units offer their own cycle the same way.

ATTACK — commit against the contact. The engagement runs the sequence described under Weapons Employment: close, launch, hold custody through flyout, assess.

STANDOFF — hold station against the contact at firing range, without firing. The hold range is the reach of the unit’s best ready weapon, computed continuously on the live geometry — the launcher’s altitude advantage and the contact’s aspect included — so the unit rides the edge of its own firing envelope as the contact moves; an unarmed unit holds at a fixed fallback distance. A threat that presses in is answered by falling back and resuming, never by an unordered attack. The result is a shot held in reserve: the contact stays within reach for an immediate Attack order, and nothing is released until that order comes.

SHADOW — maintain custody of the contact from the outer edge of own sensor detection range. The shadowing unit continuously regulates its distance against measured signal strength — hugging the edge of custody rather than flying a fixed offset — holding the track at minimum exposure. A shadow that is itself threatened falls back, then re-acquires.

The two ranges bracket the approach: a shadow holds the contact at the edge of what it can see, a standoff at the edge of what it can hit.

Recovery (RTB)

The unit returns to a carrier and enters the recovery cycle (Deck Operations). RTB is commanded by the operator or entered automatically under the Auto RTB rule (Doctrine); a recovering unit does not pursue contacts.

Reactive States

Three conditions appear on the tactical display without being assigned — the system enters them in response to events:

StateMeaning
Forming upGroup members are rendezvousing before the assigned mission begins
EvadingFleeing a threat; the interrupted mission is retained and resumes when the threat clears
Returning to baseAutomatic recovery on low fuel or expended weapons (Auto RTB)

A unit whose assignment cannot continue reports an error with the cause — Not Recoverable (the hull has no recovery method; no carrier can take it back aboard) or Cannot Engage (the commanded engagement cannot be carried out). An error state requires operator attention.

Doctrine

Doctrine is the set of standing rules carried by every deployed group. Posture, fire control, and emissions are authored as part of each vehicle design and come off the deck with the launch; the remaining rules take their defaults at launch, with the Auto RTB rule derived from the design’s capabilities. All of it is adjustable at any time from the tactical display, and a change applies group-wide.

Posture — how far the unit leaves its task to fight:

PostureBehavior
PursueEngage hostiles that enter the reaction envelope; pursue without range limit
DefendEngage within the reaction envelope; break off beyond it and return to station
EvadeFlee from threats; resume the interrupted task when clear

Posture is the row selector of the mission table above: re-posturing a unit re-labels its mission in place. Under Defend, the envelope is measured from the unit’s station — its patrol center, its held point, its protected unit — and a pursuit that leads beyond it is broken off. Two exceptions harden the leash: a hostile at point-blank range is engaged regardless of it, and a fast inbound whose closest approach falls inside the station is not released at the boundary — the leash yields to closing geometry, not to distance alone.

The reaction envelope — the range at which a unit reacts is derived, not set. A platform with ready weapons reacts out to the reach of the weapons that can service the target, judged per target class — a drone armed only against surface ships does not divert for an aircraft it cannot touch — and capped by the standoff-fire ceiling. A platform with no serviceable weapon — unarmed, expended, or itself a one-way weapon — defends itself at point-blank range only. The envelope breathes with the magazine: a launcher that expends its last round contracts to point-blank on the spot. The evade reaction is banded the same way from the platform’s own performance: flight begins when a threat closes inside the inner distance and the interrupted task resumes only once it is beyond the outer, the margin between them scaled to what the platform can traverse — so the reaction does not oscillate at the boundary.

Fire control (ROE) — which contacts the unit may engage, displayed as HOLD / TIGHT / FREE:

ROEBehavior
Hold Fire (HOLD)Do not engage any contact
Engage Known (TIGHT)Engage contacts positively identified as hostile
Engage Unknown (FREE)Engage hostile and unidentified contacts

Engage Unknown trades identification discipline for reaction time. Against an adversary who hides among neutral traffic it invites engagements that cannot be taken back; against a sea-skimming missile it is the difference between a kill and a hit on the carrier.

ROE governs weapons, not survival. A hostile contact is treated as a danger to evade under every ROE, Hold Fire included; an unidentified contact is treated as a danger only when ROE already permits engaging it.

Weapon release (RMAX / NEZ) — when a firing solution is taken:

DisciplineBehavior
RMAXRelease as soon as the target is within the weapon’s maximum range
NEZWithhold until the weapon can reach an intercept the target cannot outrun

RMAX takes the earliest shot and the most shots; a target that turns away at speed can outrun the weapon’s remaining flyout, and the round is wasted. NEZ holds the same shot until escape is no longer kinematically possible — it only ever withholds shots RMAX would take, trading volume of fire for certainty of arrival.

Emissions — Radiate or Silent, per the EMCON mechanics covered in Sensors. Doctrine carries the emission state so that a launched group comes off the deck with its emission posture already decided.

Auto RTB — whether the unit turns for home on its own when it can no longer contribute: when fuel runs low (see Endurance and Logistics), and when an engaged group has expended all weapons (see Weapons Employment). With Auto RTB withheld, the unit holds and waits for recall.

Doctrine Gates

When a unit reaches an engagement autonomously — through its ambient scan, a patrol reaction, or a screen trigger — doctrine is enforced before any weapon moves, and a withheld engagement is reported on the tactical display as HOLD FIRE with the reason:

ReportMeaning
HOLD FIRE: ROEFire control is Hold Fire
HOLD FIRE: UNCLASSIFIEDThe contact’s identification does not meet ROE
HOLD FIRE: OUT OF REACHThe contact is outside the unit’s reaction envelope
HOLD FIRE: SATURATEDThe contact is already engaged at its capacity
HOLD FIRE: INEFFECTIVENo carried weapon is effective against the contact’s class
HOLD FIRE: NO WEAPONNo weapon is ready to fire

An engagement ordered by the operator carries authority that an autonomous one does not: it bypasses these gates. A platform ordered to attack will attack, regardless of its standing rules. Doctrine constrains the machine, not the operator.

Threat Reflexes

Three warnings cut through the mission whatever the unit is doing: a hostile fire-control lock, a weapon bearing down the unit’s own line, and an inbound missile. A locked unit under Evade breaks immediately; under Defend it breaks only if it has nothing to answer with; under Pursue it presses the attack. A weapon bearing on the unit is always answered with evasion. An inbound missile is engaged when the unit can fight it and evaded when it cannot. In every case the interrupted mission is retained and resumes when the threat clears.

The Ambient Scan

Any deployed platform that is not already engaged — idle, in transit, or on station — continuously scans the team contact picture within its reaction envelope; the carrier alone keeps its sensors on the picture without diverting itself into engagements. ROE filters which affiliations qualify; posture decides the reaction. When several units could take the same contact, effort is distributed force-wide: no contact draws a second defender while another qualifying threat has none; the most imminent threats are covered first; and a contact already engaged at its capacity — two platforms and one committed weapon for an ordinary contact; eight platforms and unrestricted fires for a command ship — is passed over. The result is that a saturation raid is met by a distributed response rather than every defender converging on the lead contact.

Deck Operations

The carrier is the force’s launch, recovery, and servicing facility, and deck throughput is a hard operational constraint. Every airframe in the fight passed through a deck cycle to get there, and must pass through another to refuel and rearm.

Facilities and Pipelines

Each launch and recovery facility is a pipeline of timed phases. A vehicle entering the pipeline occupies each phase in turn; the facility’s character is set by whether its phases are serial (one occupant per phase — a conveyor) or parallel (multiple occupants move through together):

FacilityLaunch sequenceCharacter
Aviation deckHangar → Elevator → Deck → CatapultSerial; reversible for recovery (Landing → Deck → Elevator → Hangar)
Well deckStaging → Well Deck → ApproachSerial; reversible for recovery
VLSArming → LaunchParallel — a salvo rises together
Torpedo tubeFlooding → LaunchParallel
Air launchReleaseParallel — weapon drop from a carrying platform

The serial facilities are the bottleneck. An aviation deck moves one airframe per phase: while a drone rides the elevator, the next waits in the hangar. A reversible facility operates in one direction at a time — a deck cycling launches is not simultaneously recovering, and the operator’s launch schedule and recovery demand contend for the same conveyor. Queued launches can be reprioritized, and a pending launch can be canceled even after it has entered the pipeline; a canceled launch returns the vehicle to stowage.

The parallel facilities exist precisely because weapons cannot wait for a conveyor: a VLS salvo or torpedo shot proceeds at volley pace regardless of what the flight deck is doing.

Launch

A launch commits one or more stowed vehicles to a facility pipeline as a group — the first named vehicle becomes the leader. The launch carries the group’s complete tactical configuration so that no follow-up orders are needed:

  • an immediate intent — clear the deck and loiter, engage a designated contact, or follow a designated unit;
  • an initial mission, entered automatically once the group finishes forming up, with an optional rendezvous waypoint;
  • the group’s doctrine and formation;
  • for weapons, a trajectory profile (see Weapons Employment).

A launched group is therefore productive from the moment it clears the deck: a screen launched as a screen, a strike launched against its target.

Recovery

A recovering platform proceeds to its assigned carrier and enters the recovery flow for its facility. Aircraft fly a racetrack holding pattern near the carrier and are cleared in turn — fixed-wing airframes descend on a glide approach to the deck; rotary-wing airframes descend overhead. Surface and subsurface vehicles trail the carrier astern, then close for well-deck entry.

Deck capacity is enforced. When the pipeline is full, additional recoveries hold — the display reports holding — deck full. A platform that chose its own recovery carrier (an automatic low-fuel return) will divert from a full deck to another compatible carrier with room. A recovery directed by the operator to a specific carrier is pinned to it and holds until that deck clears: the system assumes the operator named that carrier for a reason.

Servicing

A recovered vehicle is struck below and serviced in sequence — refueling from the carrier’s bunkers, then rearming from the carrier’s magazine inventory — before reporting Ready for relaunch. Both transfers take time proportional to the quantity moved, and refueling draws down the carrier’s own fuel stocks. A vehicle can be launched mid-servicing; it departs with whatever fuel and ordnance it has taken on, and the deficit is the operator’s to manage.

stateDiagram-v2
    direction LR
    Ready --> Pipeline : Launch committed
    Pipeline --> Deployed : Clears the deck
    Pipeline --> Ready : Launch canceled
    Deployed --> Recovering : Recovery (RTB)
    Recovering --> Servicing : Struck below
    Servicing --> Ready : Refueled and rearmed
    Servicing --> Pipeline : Launch mid-servicing

    classDef own fill:#062712,stroke:#22c55e,color:#22c55e
classDef enemy fill:#2f0d0d,stroke:#ef4444,color:#ef4444
classDef success fill:#062712,stroke:#22c55e,color:#22c55e
classDef warning fill:#2e2301,stroke:#eab308,color:#eab308
classDef error fill:#2f0d0d,stroke:#ef4444,color:#ef4444

    class Ready success
    class Pipeline warning
    class Recovering warning
    class Servicing warning
    class Deployed own

The cycle, not the inventory, is the true measure of combat power. Twelve airframes with a single serial deck deliver sorties at the deck’s pace; the operator who launches everything at once has also scheduled everything to come home at once.

Weapons Employment

Delivery Models

Two kinds of platform deliver warheads:

  • Expendable weapons — missiles and torpedoes. The vehicle is the warhead; the flight is one-way. Launched from VLS cells, torpedo tubes, or the air-launch racks of a carrying platform.
  • Launch platforms — armed drones carrying stowed weapons. The platform closes to employment range, releases weapons through its own launch pipeline, observes the result, and can re-attack or return to rearm.

For warhead and chassis specifications, see the Platform Reference.

The Engagement Sequence

An engagement against a contact proceeds through a fixed sequence, reported on the tactical display as the engagement phase:

flowchart LR
    P["Pursuing\n(closing / standoff)"]:::own --> L["Launching\n(weapon in pipeline)"]:::own --> C["Committed\n(weapon airborne)"]:::own --> D["Detonation\nat CPA"]:::enemy --> B["BDA"]:::warning

    classDef own fill:#062712,stroke:#22c55e,color:#22c55e
classDef enemy fill:#2f0d0d,stroke:#ef4444,color:#ef4444
classDef success fill:#062712,stroke:#22c55e,color:#22c55e
classDef warning fill:#2e2301,stroke:#eab308,color:#eab308
classDef error fill:#2f0d0d,stroke:#ef4444,color:#ef4444

Pursuing. The platform closes on the contact’s track. A launch platform does not fly to the target — it flies to a standoff range and holds there while its weapons do the closing. The standoff distance is regulated continuously against track quality: a strong, reliably-held track lets the platform stand off farther; a weak track pulls it in to preserve custody. The ceiling is the weapon’s own reach.

Launching. When the target is within weapon range, ammunition is available, and the target is not already at its engagement capacity, a weapon is committed to the launch pipeline.

Committed. The weapon is airborne against the contact. The launching platform maintains its standoff and holds custody of the track while the weapon flies out.

Detonation. The weapon detonates at its CPA against the target — the closest point its trajectory achieves. Lethality falls off with miss distance: full warhead effect at zero miss, decreasing to nothing at the edge of the warhead’s lethal radius. A pass outside the lethal radius is a clean miss. Only the engaged contact is affected — there is no area effect against bystanders.

Trajectory Profiles

An expendable weapon shapes its flight path according to a profile chosen at launch (or carried as the design default):

ProfilePathTradeoff
DirectStraight at the targetBaseline range and exposure
Terrain-followHugs terrain and sea surface en routeExploits low-altitude clutter and the horizon for late detection; drag costs significant range
LoftedClimbs, cruises high in thin air, terminal diveMultiplies range; the high cruise is visible far beyond the horizon
BallisticBoosts to an angle, then coasts on a gravity arcMotor-off coast; the launch transient is unmistakable

The profile decision is the sensor tradeoff in miniature: terrain-following trades range for surprise, lofting trades surprise for range. See Low-Altitude Clutter and The Horizon for the detection mechanics being exploited.

Sensor Custody and the Kill Chain

Weapons are aimed at tracks, not at truth. An engagement names its target by track code, and the weapon homes on the track’s estimated position for as long as the track lives. If sensor custody is lost mid-flight, the weapon dead-reckons on the last known position — against a maneuvering target, a stale track decays into a miss. If the track has expired entirely by the time the weapon arrives, the engagement resolves as a miss regardless of where the target actually is.

The operational consequence: fires are only as good as the sensor picture sustaining them. A launch platform that goes silent after firing, or a supporting sensor platform that loses the target behind terrain, has disarmed its own weapon in flight. Keeping a sensor on the target through weapon flyout is part of the engagement, not an accessory to it.

Battle Damage Assessment

A detonation does not announce its result. The targeted track is marked awaiting BDA, and the assessment is made by independent sensor coverage — sensors other than the weapon’s own seeker, which is destroyed in the detonation. If independent coverage confirms the target gone, the track is assessed Probably Destroyed and the engagement completes. Without independent coverage the assessment is Uncertain: the engaging platform searches an expanding orbit around the last known position to re-acquire or confirm. A target re-detected after engagement is re-engaged.

BDA outcomes are displayed as overlay decorations on the contact symbol — see Symbology for the markings.

With Auto RTB in effect, a platform that has expended all weapons breaks off and returns to base to rearm (weapons out — RTB); a group breaks off only when every surviving armed member is spent and no volley remains in flight. With Auto RTB withheld, the spent unit holds on station and waits for the operator’s recall.

Endurance and Logistics

Fuel

Fuel burn is proportional to thrust demand. A platform cruising at partial throttle burns substantially less than one running at maximum speed; the transit profile is a tradeoff between time-on-station and time-to-station. Every deployed platform’s fuel state is visible on the tactical display.

Bingo Fuel and Automatic Return

Once a platform’s fuel drops below a low-fuel threshold, the system begins comparing its remaining range against the distance to the nearest compatible recovery facility, with margin to spare. When remaining range no longer covers the return leg with that margin, the platform is at bingo fuel: the state latches and is cleared only by refueling. With Auto RTB in effect — the default for any platform that is not itself a warhead — a bingo platform abandons its mission and turns for home (bingo fuel — RTB). An engagement is likewise abandoned when fuel can no longer support it (intercept aborted — fuel).

Assigning a new mission to a platform that has turned for home cancels the recovery and withdraws its automatic-return authority for the remainder of the sortie — the system does not fight the operator for the platform. From that point the fuel state is the operator’s responsibility alone.

A platform that exhausts its fuel does not vanish from the air immediately: propulsion fails and onboard systems run on battery reserve. An airborne platform without thrust is lost on surface impact; any platform is lost when the reserve depletes. The reserve interval is brief and is not an endurance margin to be planned against.

Carrier Stocks and Procurement

Servicing draws on the carrier’s finite stocks: refueling depletes bunker fuel, rearming depletes magazine inventory. Stocks are replenished through resupply deliveries ordered against the force’s operating funds, which accrue over the course of the engagement; replacement airframes are produced the same way, with production time scaling with the cost of the design. A fight can therefore be lost logistically long before it is lost tactically — a carrier with an empty bunker is a carrier whose air wing is on a countdown.

The signature decisions of this system are logistical: when to cycle the deck, how much fuel to spend on transit speed, whether the next sortie launches now with partial fuel or later with full tanks. Firepower decides engagements; the deck cycle decides campaigns.

Platform Reference

Specifications for every chassis and component system in the DRONECOM inventory. Each platform and sensor has a full datasheet in the sections below; the tables on this page are a comparison index. See the Designator Prefixes section of the glossary for an explanation of naming conventions.

Chassis

DesignatorCodenameDomainMax SpeedEnduranceCost
M-100StilettoAir2,222 kt5 s$110K
MK-30MakoSubmarine61 kt7 min$156K
M-250ClaymoreAir1,721 kt12 s$197K
MK-55HammerheadSubmarine74 kt15 min$211K
M-400PikeAir2,028 kt14 s$400K
M-300SabreAir1,721 kt30 s$486K
M-500CutlassAir645 kt10 min$936K
RQ-10JackalAir137 kt1 h 07 min$2M
MH-180HornetAir143 kt29 min$5M
MQ-450PantherAir214 kt1 h 40 min$6M
MQ-160FalconAir448 kt31 min$6M
MQ-220LynxAir253 kt1 h 03 min$7M
AFV-100DriftnetSea14 kt6 h 40 min$7M
USV-80RiptideSea47 kt1 h 17 min$8M
AFT-100CannerySea13 kt7 h 30 min$9M
ALT-100BorealSea16 kt10 h 00 min$13M
ACS-100MeridianSea16 kt10 h 00 min$13M
USV-200SurgeSea39 kt1 h 34 min$18M
SS-400PhantomSubmarine26 kt4 h 05 min$18M
SS-800SpecterSubmarine26 kt4 h 10 min$20M
CV-1000BastionSea21 kt23 h 24 min$112M
CV-3000CitadelSea21 kt5 h 00 min$146M

Sensors

DesignatorCodenameModesBest RangeCost
AN/SQR-45LampreyPassive Sonar54 NM+$80K
AN/AAS-20PointerInfrared3.4 NM$98K
FF-100TrawlfinderActive Sonar1.2 NM$116K
AN/APS-150AltairRadar18 NM$210K
AN/APG-15SetterRadar30 NM$251K
AN/ALR-60BloodhoundRWR12 NM$448K
AN/APS-320DenebRadar30 NM$465K
AN/AAQ-55ScreechInfrared / Visual5.4 NM$487K
AN/SAY-25LookoutInfrared / Visual5.4 NM$487K
AN/ALR-20AspRWR6.0 NM$727K
AN/AAQ-80BarredInfrared / Visual7.6 NM$774K
AN/SPS-90VigilRadar30 NM$858K
AN/APS-440PolarisRadar30 NM$878K
AN/APS-660VegaRadar36 NM$1M
AN/SPY-310SiriusRadar40 NM$2M
AN/SQS-30BarracudaActive Sonar54 NM+$2M
AN/SQS-40DolphinPassive Sonar / Active Sonar54 NM+$3M
AN/ALR-90ViperRWR12 NM$4M
AN/SLR-40CobraRWR12 NM$4M
AN/SQR-70NarwhalPassive Sonar54 NM+$13M
AN/SQS-85OrcaActive Sonar54 NM+$17M

A range shown with a trailing + means the receiver holds that reference platform anywhere in the operating area — the figure is the width of the area, not a limit of the equipment.

Warheads

DesignatorCodenameYieldBlast RadiusWeightCost
MK-40Splinter6570 m15 kg$23K
MK-46LWNeedle12090 m25 kg$43K
MK-120Hammer120100 m80 kg$43K
MK-60TFracture300120 m40 kg$100K
MK-300Avalanche300150 m200 kg$101K

Chassis

Hull specifications for every platform in the inventory, grouped by operating domain and ordered by procurement cost. Payload budget is the weight available for sensors, ordnance and carried munitions after structure and fuel.

Maximum speed and maximum range are bare-hull figures. A loaded platform is slower, and a platform that spends part of its endurance on station covers less ground than its maximum range suggests.

Fixed-Wing Platforms

RQ-10 Jackal

Fixed-wing · Air · Recoverable · $2M

HULL
Length5 m
Empty weight260 kg
Maximum weight560 kg
Payload budget300 kg
Fuel capacity200 kg
Durability20
PROPULSION
PropulsionPropeller
Thrust1.0 kN
Thrust responseFalls with air density
Thrust scheduleContinuous until fuel exhaustion
Fuel burn3.0 kg/min
Maximum speed (bare hull)137 kt
Endurance1 h 07 min
Maximum range152 NM
Loiter bell12%
Cruise bell40%
Full bell76%
FLIGHT ENVELOPE
Altitude band330 ft – 16,400 ft
Cruise altitude1,640 ft
Minimum attack altitude0 ft
Stall speed68 kt
Sustained G4 G
Pitch rate25°/s
Yaw rate15°/s
Terrain-following clearance330 ft
Trajectory profilesDirect, Terrain-following, Lofted
SIGNATURES
Radar cross-section0.1 m²
Infrared signature3
Visual cross-section0.3
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity0.5 kWh
Standing power draw0.5 kW
Power supply3.0 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementFlight deck
Recovery requirementFlight deck
ARMAMENT
EngagesAir, Surface, Land
PAYLOAD
Compatible componentsSensors, Warheads, Utility

MQ-450 Panther

Fixed-wing · Air · Recoverable · $6M

HULL
Length14 m
Empty weight1.4 t
Maximum weight2.5 t
Payload budget1.2 t
Fuel capacity500 kg
Durability80
PROPULSION
PropulsionTurbojet
Thrust8.6 kN
Thrust responseFalls with air density
Thrust scheduleContinuous until fuel exhaustion
Fuel burn5.0 kg/min
Maximum speed (bare hull)214 kt
Endurance1 h 40 min
Maximum range356 NM
Loiter bell15%
Cruise bell50%
Full bell80%
FLIGHT ENVELOPE
Altitude band330 ft – 26,250 ft
Cruise altitude1,640 ft
Stall speed97 kt
Sustained G3 G
Pitch rate15°/s
Yaw rate10°/s
Terrain-following clearance330 ft
Trajectory profilesDirect
SIGNATURES
Radar cross-section3 m²
Infrared signature8
Visual cross-section0.8
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity1.0 kWh
Standing power draw1.0 kW
Power supply30.0 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementFlight deck
Recovery requirementFlight deck
Air-launch rail4 cells, 4 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

MQ-160 Falcon

Fixed-wing · Air · Recoverable · $6M

HULL
Length9 m
Empty weight700 kg
Maximum weight1.4 t
Payload budget650 kg
Fuel capacity220 kg
Durability40
PROPULSION
PropulsionTurbojet
Thrust10.2 kN
Thrust responseFalls with air density
Thrust scheduleContinuous until fuel exhaustion
Fuel burn7.1 kg/min
Maximum speed (bare hull)448 kt
Endurance31 min
Maximum range231 NM
Loiter bell16%
Cruise bell55%
Full bell82%
FLIGHT ENVELOPE
Altitude band330 ft – 19,690 ft
Cruise altitude1,640 ft
Stall speed97 kt
Sustained G9 G
Pitch rate26°/s
Yaw rate17°/s
Terrain-following clearance330 ft
Trajectory profilesDirect
SIGNATURES
Radar cross-section1 m²
Infrared signature6
Visual cross-section0.5
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity1.0 kWh
Standing power draw1.0 kW
Power supply10.0 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementFlight deck
Recovery requirementFlight deck
Air-launch rail4 cells, 4 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

MQ-220 Lynx

Fixed-wing · Air · Recoverable · $7M

HULL
Length10 m
Empty weight650 kg
Maximum weight1.8 t
Payload budget1.1 t
Fuel capacity250 kg
Durability45
PROPULSION
PropulsionTurbojet
Thrust5.4 kN
Thrust responseFalls with air density
Thrust scheduleContinuous until fuel exhaustion
Fuel burn4.0 kg/min
Maximum speed (bare hull)253 kt
Endurance1 h 03 min
Maximum range264 NM
Loiter bell15%
Cruise bell50%
Full bell80%
FLIGHT ENVELOPE
Altitude band330 ft – 16,400 ft
Cruise altitude1,640 ft
Stall speed87 kt
Sustained G9 G
Pitch rate20°/s
Yaw rate12°/s
Terrain-following clearance330 ft
Trajectory profilesDirect
SIGNATURES
Radar cross-section1 m²
Infrared signature5
Visual cross-section0.5
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity1.0 kWh
Standing power draw1.0 kW
Power supply10.0 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementFlight deck
Recovery requirementFlight deck
Air-launch rail6 cells, 6 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

Rotary-Wing Platforms

MH-180 Hornet

Rotary-wing · Helicopter · Recoverable · $5M

HULL
Length8 m
Empty weight550 kg
Maximum weight1.3 t
Payload budget750 kg
Fuel capacity200 kg
Durability40
PROPULSION
PropulsionRotary (rotor)
Thrust18.8 kN
Thrust responseFalls with air density
Thrust scheduleContinuous until fuel exhaustion
Fuel burn7.0 kg/min
Maximum speed (bare hull)143 kt
Endurance29 min
Maximum range68 NM
Loiter bell20%
Cruise bell65%
Full bell86%
FLIGHT ENVELOPE
Altitude band30 ft – 13,120 ft
Cruise altitude660 ft
Pitch rate25°/s
Yaw rate20°/s
HoverYes
SIGNATURES
Radar cross-section0.5 m²
Infrared signature6
Visual cross-section0.6
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity1.0 kWh
Standing power draw1.0 kW
Power supply10.0 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementFlight deck, Helicopter pad
Recovery requirementFlight deck, Helicopter pad
Air-launch rail4 cells, 4 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

Missiles

M-100 Stiletto

Fixed-wing · Missile · Expendable · $110K

HULL
Length2 m
Empty weight70 kg
Maximum weight100 kg
Payload budget30 kg
Fuel capacity1 kg
Durability5
PROPULSION
PropulsionRocket motor
Thrust16.0 kN
Thrust responseConstant with altitude
Thrust scheduleContinuous until fuel exhaustion
Fuel burn15.0 kg/min
Maximum speed (bare hull)2,222 kt
Endurance5 s
Maximum range3.0 NM
FLIGHT ENVELOPE
Altitude band160 ft – 32,810 ft
Cruise altitude330 ft
Minimum attack altitude0 ft
Stall speed156 kt
Launch speed486 kt
Sustained G60 G
Pitch rate80°/s
Yaw rate57°/s
Terrain-following clearance50 ft
Trajectory profilesDirect, Terrain-following, Lofted
SIGNATURES
Radar cross-section0.01 m²
Infrared signature10
Visual cross-section0.1
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity0.1 kWh
Standing power draw0.5 kW
Power supply1.0 kW
Battery endurance16 min
DECK OPERATIONS
Launch requirementVertical launch cells, Air-launch rail
RecoveryExpendable — not retrieved
ARMAMENT
EngagesAir, Surface, Land
Midcourse guidanceRefined by the launching platform
PAYLOAD
Compatible componentsSensors, Warheads, Utility

M-250 Claymore

Fixed-wing · Missile · Expendable · $197K

HULL
Length4 m
Empty weight140 kg
Maximum weight240 kg
Payload budget100 kg
Fuel capacity3 kg
Durability10
PROPULSION
PropulsionRocket motor
Thrust12.0 kN
Thrust responseConstant with altitude
Thrust scheduleBoost, then sustain at 45%
Fuel burn15.0 kg/min
Maximum speed (bare hull)1,721 kt
Endurance12 s
Maximum range5.7 NM
FLIGHT ENVELOPE
Altitude band160 ft – 49,210 ft
Cruise altitude330 ft
Minimum attack altitude0 ft
Stall speed117 kt
Launch speed583 kt
Sustained G50 G
Pitch rate60°/s
Yaw rate30°/s
Terrain-following clearance70 ft
Trajectory profilesDirect, Lofted
SIGNATURES
Radar cross-section0.05 m²
Infrared signature15
Visual cross-section0.15
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity0.3 kWh
Standing power draw0.5 kW
Power supply1.1 kW
Battery endurance38 min
DECK OPERATIONS
Launch requirementVertical launch cells, Air-launch rail
RecoveryExpendable — not retrieved
ARMAMENT
EngagesAir, Surface, Land
Midcourse guidanceRefined by the launching platform
PAYLOAD
Compatible componentsSensors, Warheads, Utility

M-400 Pike

Fixed-wing · Missile · Expendable · $400K

HULL
Length6 m
Empty weight300 kg
Maximum weight480 kg
Payload budget180 kg
Fuel capacity6 kg
Durability12
PROPULSION
PropulsionRocket motor
Thrust20.0 kN
Thrust responseConstant with altitude
Thrust scheduleBoost, then sustain at 45%
Fuel burn25.0 kg/min
Maximum speed (bare hull)2,028 kt
Endurance14 s
Maximum range8.1 NM
FLIGHT ENVELOPE
Altitude band160 ft – 65,620 ft
Cruise altitude330 ft
Minimum attack altitude0 ft
Stall speed136 kt
Launch speed486 kt
Sustained G40 G
Pitch rate52°/s
Yaw rate26°/s
Terrain-following clearance70 ft
Trajectory profilesDirect, Lofted
SIGNATURES
Radar cross-section0.08 m²
Infrared signature16
Visual cross-section0.18
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity0.6 kWh
Standing power draw0.5 kW
Power supply1.1 kW
Battery endurance1 h 12 min
DECK OPERATIONS
Launch requirementVertical launch cells
RecoveryExpendable — not retrieved
ARMAMENT
EngagesAir
Midcourse guidanceRefined by the launching platform
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

M-300 Sabre

Fixed-wing · Missile · Expendable · $486K

HULL
Length4 m
Empty weight175 kg
Maximum weight320 kg
Payload budget145 kg
Fuel capacity8 kg
Durability10
PROPULSION
PropulsionRocket motor
Thrust12.0 kN
Thrust responseConstant with altitude
Thrust scheduleBoost, then sustain at 45%
Fuel burn15.0 kg/min
Maximum speed (bare hull)1,721 kt
Endurance30 s
Maximum range14 NM
FLIGHT ENVELOPE
Altitude band160 ft – 49,210 ft
Cruise altitude330 ft
Minimum attack altitude0 ft
Stall speed117 kt
Launch speed583 kt
Sustained G50 G
Pitch rate60°/s
Yaw rate30°/s
Terrain-following clearance70 ft
Trajectory profilesDirect, Lofted
SIGNATURES
Radar cross-section0.05 m²
Infrared signature15
Visual cross-section0.15
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity0.5 kWh
Standing power draw0.5 kW
Power supply0.8 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementVertical launch cells, Air-launch rail
RecoveryExpendable — not retrieved
ARMAMENT
EngagesAir, Surface, Land
Midcourse guidanceRefined by the launching platform
PAYLOAD
Compatible componentsSensors, Warheads, Utility

M-500 Cutlass

Fixed-wing · Missile · Expendable · $936K

HULL
Length6 m
Empty weight550 kg
Maximum weight1.1 t
Payload budget550 kg
Fuel capacity40 kg
Durability8
PROPULSION
PropulsionTurbojet
Thrust5.4 kN
Thrust responseFalls with air density
Thrust scheduleContinuous until fuel exhaustion
Fuel burn4.0 kg/min
Maximum speed (bare hull)645 kt
Endurance10 min
Maximum range108 NM
FLIGHT ENVELOPE
Altitude band70 ft – 26,250 ft
Cruise altitude160 ft
Minimum attack altitude0 ft
Stall speed117 kt
Launch speed292 kt
Sustained G25 G
Pitch rate29°/s
Yaw rate17°/s
Terrain-following clearance50 ft
Trajectory profilesDirect, Terrain-following
SIGNATURES
Radar cross-section0.05 m²
Infrared signature20
Visual cross-section0.2
AcousticNot detectable by sonar
ELECTRICAL
Battery capacity0.1 kWh
Standing power draw0.5 kW
Power supply1.5 kW
Battery endurance6 min
DECK OPERATIONS
Launch requirementVertical launch cells, Air-launch rail
RecoveryExpendable — not retrieved
ARMAMENT
EngagesSurface, Land
Midcourse guidanceRefined by the launching platform
PAYLOAD
Compatible componentsSensors, Warheads, Utility

Surface Ships

AFV-100 Driftnet

Surface vessel · Surface · Independent · $7M

HULL
Length18 m
Empty weight4.5 t
Maximum weight6.0 t
Payload budget1.5 t
Fuel capacity900 kg
Durability60
Mast height5 m
Draft2 m
PROPULSION
PropulsionScrew
Thrust15.4 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn0.0 kg/min
Maximum speed (bare hull)14 kt
Endurance6 h 40 min
Maximum range91 NM
Loiter bell18%
Cruise bell60%
Full bell84%
SURFACE HANDLING
Turn rate at rest40%
SIGNATURES
Radar cross-section40 m²
Infrared signature9
Visual cross-section6
Radiated noise at rest1.4
Cavitation onset23 kt
Quiet-band slope0.072/kt
Cavitating slope0.72/kt
Quiet slope referenceFixed 19 kt service speed
Sonar cross-section0
ELECTRICAL
Battery capacity20.0 kWh
Standing power draw3.0 kW
Power supply80.0 kW
Battery endurance6 h 40 min
DECK OPERATIONS
LaunchOperates independently — no host facility
PAYLOAD
Compatible componentsSensors, Utility

USV-80 Riptide

Surface vessel · Surface · Recoverable · $8M

HULL
Length10 m
Empty weight2.5 t
Maximum weight3.5 t
Payload budget1.0 t
Fuel capacity615 kg
Durability80
Mast height3 m
Draft2 m
PROPULSION
PropulsionScrew
Thrust29.4 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn8.0 kg/min
Maximum speed (bare hull)47 kt
Endurance1 h 17 min
Maximum range60 NM
Loiter bell18%
Cruise bell60%
Full bell84%
SURFACE HANDLING
Turn rate at rest50%
SIGNATURES
Radar cross-section30 m²
Infrared signature8
Visual cross-section5
Radiated noise at rest1.15
Cavitation onset30 kt
Quiet-band slope0.038/kt
Cavitating slope0.379/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section0
ELECTRICAL
Battery capacity50.0 kWh
Standing power draw5.0 kW
Power supply50.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
Launch requirementWell deck
Recovery requirementWell deck
Vertical launch cells8 cells, 8 simultaneous
Torpedo tubes2 cells, 2 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

ALT-100 Boreal

Surface vessel · Surface · Independent · $13M

HULL
Length145 m
Empty weight190.0 t
Maximum weight245.0 t
Payload budget55.0 t
Fuel capacity19.0 t
Durability350
Mast height17 m
Draft11 m
PROPULSION
PropulsionScrew
Thrust745.6 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn0.0 kg/min
Maximum speed (bare hull)16 kt
Endurance10 h 00 min
Maximum range156 NM
Loiter bell15%
Cruise bell55%
Full bell80%
SURFACE HANDLING
Turn rate at rest15%
SIGNATURES
Radar cross-section5500 m²
Infrared signature35
Visual cross-section280
Radiated noise at rest850000000
Cavitation onset17 kt
Quiet-band slope43727776/kt
Cavitating slope437277760/kt
Quiet slope referenceFixed 19 kt service speed
Sonar cross-section4499999744
ELECTRICAL
Battery capacity80.0 kWh
Standing power draw8.0 kW
Power supply150.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
LaunchOperates independently — no host facility
PAYLOAD
Compatible componentsSensors, Utility

ACS-100 Meridian

Surface vessel · Surface · Independent · $13M

HULL
Length150 m
Empty weight200.0 t
Maximum weight260.0 t
Payload budget60.0 t
Fuel capacity20.0 t
Durability400
Mast height18 m
Draft10 m
PROPULSION
PropulsionScrew
Thrust784.8 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn0.0 kg/min
Maximum speed (bare hull)16 kt
Endurance10 h 00 min
Maximum range156 NM
Loiter bell15%
Cruise bell55%
Full bell80%
SURFACE HANDLING
Turn rate at rest15%
SIGNATURES
Radar cross-section6000 m²
Infrared signature40
Visual cross-section300
Radiated noise at rest900000000
Cavitation onset17 kt
Quiet-band slope46300000/kt
Cavitating slope463000000/kt
Quiet slope referenceFixed 19 kt service speed
Sonar cross-section5000000000
ELECTRICAL
Battery capacity80.0 kWh
Standing power draw8.0 kW
Power supply150.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
LaunchOperates independently — no host facility
PAYLOAD
Compatible componentsSensors, Utility

USV-200 Surge

Surface vessel · Surface · Recoverable · $18M

HULL
Length14 m
Empty weight6.0 t
Maximum weight12.0 t
Payload budget6.0 t
Fuel capacity1.5 t
Durability150
Mast height4 m
Draft2 m
PROPULSION
PropulsionScrew
Thrust58.8 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn16.0 kg/min
Maximum speed (bare hull)39 kt
Endurance1 h 34 min
Maximum range61 NM
Loiter bell18%
Cruise bell60%
Full bell84%
SURFACE HANDLING
Turn rate at rest40%
SIGNATURES
Radar cross-section100 m²
Infrared signature12
Visual cross-section10
Radiated noise at rest31.5
Cavitation onset25 kt
Quiet-band slope1.25/kt
Cavitating slope12.5/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section0.009
ELECTRICAL
Battery capacity50.0 kWh
Standing power draw5.0 kW
Power supply300.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
Launch requirementWell deck
Recovery requirementWell deck
Vertical launch cells16 cells, 16 simultaneous
Torpedo tubes4 cells, 4 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

Command Ships

AFT-100 Cannery

Surface vessel · Command ship · Independent · $9M

HULL
Length55 m
Empty weight42.0 t
Maximum weight55.0 t
Payload budget13.0 t
Fuel capacity5.0 t
Durability220
Mast height10 m
Draft5 m
PROPULSION
PropulsionScrew
Thrust133.9 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn0.0 kg/min
Maximum speed (bare hull)13 kt
Endurance7 h 30 min
Maximum range95 NM
Loiter bell18%
Cruise bell60%
Full bell84%
SURFACE HANDLING
Turn rate at rest30%
SIGNATURES
Radar cross-section900 m²
Infrared signature20
Visual cross-section60
Radiated noise at rest40000000
Cavitation onset19 kt
Quiet-band slope2057778/kt
Cavitating slope20577778/kt
Quiet slope referenceFixed 19 kt service speed
Sonar cross-section200000000
ELECTRICAL
Battery capacity60.0 kWh
Standing power draw8.0 kW
Power supply150.0 kW
Battery endurance7 h 30 min
DECK OPERATIONS
LaunchOperates independently — no host facility
PAYLOAD
Compatible componentsSensors, Utility

CV-1000 Bastion

Surface vessel · Command ship · Independent · $112M

HULL
Length90 m
Empty weight220.0 t
Maximum weight300.0 t
Payload budget80.0 t
Fuel capacity56.2 t
Durability900
Mast height20 m
Draft8 m
PROPULSION
PropulsionScrew
Thrust1176.0 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn40.0 kg/min
Maximum speed (bare hull)21 kt
Endurance23 h 24 min
Maximum range496 NM
Loiter bell18%
Cruise bell60%
Full bell84%
SURFACE HANDLING
Turn rate at rest30%
SIGNATURES
Radar cross-section3000 m²
Infrared signature50
Visual cross-section200
Radiated noise at rest275000000
Cavitation onset17 kt
Quiet-band slope16643791/kt
Cavitating slope166437904/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section1800000000
ELECTRICAL
Battery capacity100.0 kWh
Standing power draw10.0 kW
Power supply800.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
LaunchOperates independently — no host facility
Flight deck1 cells, 1 simultaneous
Well deck1 cells, 1 simultaneous
Vertical launch cells8 cells, 8 simultaneous
Torpedo tubes2 cells, 2 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

CV-3000 Citadel

Surface vessel · Command ship · Independent · $146M

HULL
Length130 m
Empty weight550.0 t
Maximum weight800.0 t
Payload budget250.0 t
Fuel capacity30.0 t
Durability1500
Mast height30 m
Draft12 m
PROPULSION
PropulsionScrew
Thrust2940.0 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn100.0 kg/min
Maximum speed (bare hull)21 kt
Endurance5 h 00 min
Maximum range106 NM
Loiter bell18%
Cruise bell60%
Full bell84%
SURFACE HANDLING
Turn rate at rest25%
SIGNATURES
Radar cross-section10000 m²
Infrared signature80
Visual cross-section400
Radiated noise at rest699999977472
Cavitation onset17 kt
Quiet-band slope42366009344/kt
Cavitating slope423660093440/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section6000000106496
ELECTRICAL
Battery capacity100.0 kWh
Standing power draw10.0 kW
Power supply1500.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
LaunchOperates independently — no host facility
Flight deck1 cells, 1 simultaneous
Helicopter pad1 cells, 1 simultaneous
Well deck1 cells, 1 simultaneous
Vertical launch cells12 cells, 12 simultaneous
Torpedo tubes4 cells, 4 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

Submarines

SS-400 Phantom

Submarine · Subsurface · Recoverable · $18M

HULL
Length12 m
Empty weight3.2 t
Maximum weight5.0 t
Payload budget1.9 t
Fuel capacity1.2 t
Durability110
Draft4 m
PROPULSION
PropulsionPump-jet
Thrust27.3 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn5.0 kg/min
Maximum speed (bare hull)26 kt
Endurance4 h 05 min
Maximum range105 NM
Loiter bell14%
Cruise bell45%
Full bell78%
DEPTH ENVELOPE
Maximum depth980 ft
Cruise depth330 ft
Sail height4 m
Turn rate at rest40%
SIGNATURES
Radar cross-sectionNot detectable by radar
Infrared signature3
Visual cross-section4
Radiated noise at rest0.5
Cavitation onset17 kt
Quiet-band slope0.03/kt
Cavitating slope0.299/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section1
ELECTRICAL
Battery capacity50.0 kWh
Standing power draw5.0 kW
Power supply120.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
Launch requirementWell deck
Recovery requirementWell deck
Torpedo tubes4 cells, 4 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

SS-800 Specter

Submarine · Subsurface · Recoverable · $20M

HULL
Length16 m
Empty weight6.3 t
Maximum weight10.3 t
Payload budget4.0 t
Fuel capacity2.5 t
Durability180
Draft6 m
PROPULSION
PropulsionPump-jet
Thrust54.6 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn10.0 kg/min
Maximum speed (bare hull)26 kt
Endurance4 h 10 min
Maximum range107 NM
Loiter bell14%
Cruise bell45%
Full bell78%
DEPTH ENVELOPE
Maximum depth1,310 ft
Cruise depth490 ft
Sail height6 m
Turn rate at rest35%
SIGNATURES
Radar cross-sectionNot detectable by radar
Infrared signature5
Visual cross-section6
Radiated noise at rest1800
Cavitation onset17 kt
Quiet-band slope108/kt
Cavitating slope1077/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section88
ELECTRICAL
Battery capacity50.0 kWh
Standing power draw5.0 kW
Power supply120.0 kW
Battery endurance10 h 00 min
DECK OPERATIONS
Launch requirementWell deck
Recovery requirementWell deck
Torpedo tubes6 cells, 6 simultaneous
PAYLOAD
Compatible componentsSensors, Warheads, Utility, Carried munitions

Torpedoes

MK-30 Mako

Submarine · Torpedo · Expendable · $156K

HULL
Length3 m
Empty weight150 kg
Maximum weight210 kg
Payload budget60 kg
Fuel capacity5 kg
Durability5
Draft0 m
PROPULSION
PropulsionPump-jet
Thrust3.1 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn0.7 kg/min
Maximum speed (bare hull)61 kt
Endurance7 min
Maximum range7.4 NM
DEPTH ENVELOPE
Maximum depth1,640 ft
Cruise depth330 ft
Sail height0 m
Turn rate at rest50%
SIGNATURES
ElectromagneticNot detectable by radar, infrared or visual
Radiated noise at rest0.025
Cavitation onset50 kt
Quiet-band slope0.001/kt
Cavitating slope0.005/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section0
ELECTRICAL
Battery capacity1.0 kWh
Standing power draw1.0 kW
Power supply1.5 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementTorpedo tubes
RecoveryExpendable — not retrieved
ARMAMENT
EngagesSubsurface, Surface
Midcourse guidanceRefined by the launching platform
PAYLOAD
Compatible componentsSensors, Warheads, Utility

MK-55 Hammerhead

Submarine · Torpedo · Expendable · $211K

HULL
Length4 m
Empty weight190 kg
Maximum weight260 kg
Payload budget70 kg
Fuel capacity5 kg
Durability8
Draft1 m
PROPULSION
PropulsionPump-jet
Thrust4.8 kN
Thrust scheduleContinuous until fuel exhaustion
Fuel burn0.3 kg/min
Maximum speed (bare hull)74 kt
Endurance15 min
Maximum range18 NM
DEPTH ENVELOPE
Maximum depth1,970 ft
Cruise depth490 ft
Minimum attack depth0 ft
Sail height1 m
Turn rate at rest45%
SIGNATURES
ElectromagneticNot detectable by radar, infrared or visual
Radiated noise at rest0.06
Cavitation onset39 kt
Quiet-band slope0.002/kt
Cavitating slope0.015/kt
Quiet slope referenceOwn cavitation knee
Sonar cross-section0
ELECTRICAL
Battery capacity1.0 kWh
Standing power draw1.0 kW
Power supply1.8 kW
Battery endurance1 h 00 min
DECK OPERATIONS
Launch requirementTorpedo tubes
RecoveryExpendable — not retrieved
ARMAMENT
EngagesSubsurface, Surface
Midcourse guidanceRefined by the launching platform
PAYLOAD
Compatible componentsSensors, Warheads, Utility

Sensors

Detection equipment, grouped by propagation medium. A component with more than one detection mode carries one specification group per mode.

Representative detection ranges are free-space figures against a named reference platform. Sensors covers the propagation effects — horizon, clutter, Doppler notching, thermocline and convergence zones — that reduce them in practice.

Electromagnetic Sensors

AN/AAS-20 Pointer

Infrared · $98K

GENERAL
Mounting ruleOne per platform
Weight8 kg
Power draw0.3 kW
Cost$98K
Compatible platformsAir
INFRARED — PASSIVE
Range vs MQ-220 Lynx2.2 NM
Range vs USV-200 Surge3.4 NM
Sensitivity-65.2 dB
RoleFire control
Simultaneous locks1
Scan interval0.0 s
Acquisition dwell0.2 s
Field of view90° horizontal, 90° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±29 kt, altitude ±820 ft

AN/APS-150 Altair

Radar · $210K

GENERAL
Mounting ruleOne per platform
Weight30 kg
Power draw0.5 kW
Cost$210K
Compatible platformsAir
RADAR — ACTIVE
Range vs MQ-220 Lynx5.8 NM
Range vs USV-200 Surge18 NM
Sensitivity-161.1 dBW
RoleSearch
Track file8 tracks
Lock warningNo
Scan interval2.0 s
Acquisition dwell1.0 s
Field of view160° horizontal, 60° vertical
IdentificationYes, 12.0 dB above detection
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±8 kt, altitude ±300 ft
EmissionDetectable by RWR receivers while radiating
Doppler notchBelow 39 kt, return falls to 10%
Look-down clutterUp to 20 dB at 10° depression
Low-altitude clutterUp to 15 dB once looking 2° below the horizon
Clutter ceilingTargets above 2,400 ft at 10 NM, 5,990 ft at 25 NM, are clear of the surface return

AN/APG-15 Setter

Radar · $251K

GENERAL
Mounting ruleOne per platform
Weight12 kg
Power draw0.4 kW
Cost$251K
Compatible platformsAir
RADAR — ACTIVE
Range vs MQ-220 Lynx9.6 NM
Range vs USV-200 Surge30 NM
Sensitivity-170.0 dBW
RoleFire control
Simultaneous locks1
Scan interval0.5 s
Acquisition dwell1.0 s
Field of view60° horizontal, 60° vertical
IdentificationNo — detection only
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationYes, above 12 dB return
Measurement accuracySpeed ±6 kt, altitude ±200 ft
EmissionDetectable by RWR receivers while radiating
Doppler notchBelow 39 kt, return falls to 10%
Look-down clutterUp to 20 dB at 10° depression
Low-altitude clutterUp to 15 dB once looking 2° below the horizon
Clutter ceilingTargets above 1,300 ft at 10 NM, 3,250 ft at 25 NM, are clear of the surface return

AN/ALR-60 Bloodhound

RWR · $448K

GENERAL
Mounting ruleOne per platform
Weight12 kg
Power draw0.2 kW
Cost$448K
Compatible platformsAir
RWR — PASSIVE
Range vs AN/APG-15 Setter emissions12 NM
Sensitivity-10.0 dBW
RoleFire control
Simultaneous locks1
Scan interval0.5 s
Acquisition dwell1.0 s
Field of view120° horizontal, 90° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationResolves height
Velocity from emissionsYes
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±78 kt, altitude ±1,640 ft

AN/APS-320 Deneb

Radar · $465K

GENERAL
Mounting ruleOne per platform
Weight35 kg
Power draw1.2 kW
Cost$465K
Compatible platformsAir
RADAR — ACTIVE
Range vs MQ-220 Lynx9.6 NM
Range vs USV-200 Surge30 NM
Sensitivity-170.0 dBW
RoleSearch
Track file16 tracks
Lock warningNo
Scan interval3.0 s
Acquisition dwell1.0 s
Field of view160° horizontal, 60° vertical
IdentificationYes, 12.0 dB above detection
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±6 kt, altitude ±200 ft
EmissionDetectable by RWR receivers while radiating
Doppler notchBelow 39 kt, return falls to 10%
Look-down clutterUp to 20 dB at 10° depression
Low-altitude clutterUp to 15 dB once looking 2° below the horizon
Clutter ceilingTargets above 1,600 ft at 10 NM, 3,990 ft at 25 NM, are clear of the surface return

AN/AAQ-55 Screech

Infrared / Visual · $487K

GENERAL
Mounting ruleOne per platform
Weight35 kg
Power draw0.4 kW
Cost$487K
Compatible platformsAir
INFRARED — PASSIVE
Range vs MQ-220 Lynx1.2 NM
Range vs USV-200 Surge1.9 NM
Sensitivity-60.0 dB
RoleSearch
Track file12 tracks
Lock warningNo
Scan interval2.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±29 kt, altitude ±820 ft
VISUAL — PASSIVE
Range vs MQ-220 Lynx1.2 NM
Range vs USV-200 Surge5.4 NM
Sensitivity-70.0 dB
RoleSearch
Track file12 tracks
Lock warningNo
Scan interval2.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 1.9 dB above detection
MountingDetector at mast, emitter at hull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±39 kt, altitude ±980 ft

AN/SAY-25 Lookout

Infrared / Visual · $487K

GENERAL
Mounting ruleOne per platform
Weight45 kg
Power draw0.4 kW
Cost$487K
Compatible platformsSea
INFRARED — PASSIVE
Range vs MQ-220 Lynx1.2 NM
Range vs USV-200 Surge1.9 NM
Sensitivity-60.0 dB
RoleSearch
Track file12 tracks
Lock warningNo
Scan interval2.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±29 kt, altitude ±820 ft
VISUAL — PASSIVE
Range vs MQ-220 Lynx1.2 NM
Range vs USV-200 Surge5.4 NM
Sensitivity-70.0 dB
RoleSearch
Track file12 tracks
Lock warningNo
Scan interval2.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 1.9 dB above detection
MountingDetector at mast, emitter at hull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±39 kt, altitude ±980 ft

AN/ALR-20 Asp

RWR · $727K

GENERAL
Mounting ruleOne per platform
Weight6 kg
Power draw0.2 kW
Cost$727K
Compatible platformsAir
RWR — PASSIVE
Range vs AN/APG-15 Setter emissions6.0 NM
Sensitivity-4.0 dBW
RoleSearch
Track file8 tracks
Lock warningYes
Scan interval2.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationBearing only — no height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±78 kt, altitude ±1,640 ft

AN/AAQ-80 Barred

Infrared / Visual · $774K

GENERAL
Mounting ruleOne per platform
Weight60 kg
Power draw0.4 kW
Cost$774K
Compatible platformsAir
INFRARED — PASSIVE
Range vs MQ-220 Lynx1.7 NM
Range vs USV-200 Surge2.6 NM
Sensitivity-63.0 dB
RoleSearch
Track file12 tracks
Lock warningNo
Scan interval1.5 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±29 kt, altitude ±820 ft
VISUAL — PASSIVE
Range vs MQ-220 Lynx1.7 NM
Range vs USV-200 Surge7.6 NM
Sensitivity-73.0 dB
RoleSearch
Track file12 tracks
Lock warningNo
Scan interval1.5 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 1.9 dB above detection
MountingDetector at mast, emitter at hull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±39 kt, altitude ±980 ft

AN/SPS-90 Vigil

Radar · $858K

GENERAL
Mounting ruleOne per platform
Weight25 kg
Power draw0.5 kW
Cost$858K
Compatible platformsSea
RADAR — ACTIVE
Range vs MQ-220 Lynx9.6 NM
Range vs USV-200 Surge30 NM
Sensitivity-170.0 dBW
RoleSearch
Track file20 tracks
Lock warningNo
Scan interval4.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 12.0 dB above detection
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±8 kt, altitude ±260 ft
EmissionDetectable by RWR receivers while radiating
Doppler notchBelow 39 kt, return falls to 10%
Look-down clutterUp to 20 dB at 10° depression
Low-altitude clutterUp to 15 dB once looking 2° below the horizon
Clutter ceilingTargets above 1,060 ft at 10 NM, 2,650 ft at 25 NM, are clear of the surface return

AN/APS-440 Polaris

Radar · $878K

GENERAL
Mounting ruleOne per platform
Weight50 kg
Power draw1.5 kW
Cost$878K
Compatible platformsAir
RADAR — ACTIVE
Range vs MQ-220 Lynx9.6 NM
Range vs USV-200 Surge30 NM
Sensitivity-170.0 dBW
RoleSearch
Track file24 tracks
Lock warningNo
Scan interval4.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 12.0 dB above detection
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±6 kt, altitude ±200 ft
EmissionDetectable by RWR receivers while radiating
Doppler notchBelow 39 kt, return falls to 10%
Look-down clutterUp to 20 dB at 10° depression
Low-altitude clutterUp to 15 dB once looking 2° below the horizon
Clutter ceilingTargets above 790 ft at 10 NM, 1,980 ft at 25 NM, are clear of the surface return

AN/APS-660 Vega

Radar · $1M

GENERAL
Mounting ruleOne per platform
Weight100 kg
Power draw23.6 kW
Cost$1M
Compatible platformsAir
RADAR — ACTIVE
Range vs MQ-220 Lynx11 NM
Range vs USV-200 Surge36 NM
Sensitivity-173.0 dBW
RoleSearch
Track file32 tracks
Lock warningNo
Scan interval3.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 12.0 dB above detection
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±6 kt, altitude ±200 ft
EmissionDetectable by RWR receivers while radiating
Doppler notchBelow 39 kt, return falls to 10%
Look-down clutterUp to 20 dB at 10° depression
Low-altitude clutterUp to 15 dB once looking 2° below the horizon
Clutter ceilingTargets above 790 ft at 10 NM, 1,980 ft at 25 NM, are clear of the surface return

AN/SPY-310 Sirius

Radar · $2M

GENERAL
Mounting ruleOne per platform
Weight300 kg
Power draw138.7 kW
Cost$2M
Compatible platformsSea
RADAR — ACTIVE
Range vs MQ-220 Lynx13 NM
Range vs USV-200 Surge40 NM
Sensitivity-174.8 dBW
RoleSearch
Track file64 tracks
Lock warningNo
Scan interval2.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 12.0 dB above detection
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationYes, above 12 dB return
Measurement accuracySpeed ±6 kt, altitude ±200 ft
EmissionDetectable by RWR receivers while radiating
Doppler notchBelow 39 kt, return falls to 10%
Look-down clutterUp to 20 dB at 10° depression
Low-altitude clutterUp to 15 dB once looking 2° below the horizon
Clutter ceilingTargets above 800 ft at 10 NM, 1,990 ft at 25 NM, are clear of the surface return

AN/ALR-90 Viper

RWR · $4M

GENERAL
Mounting ruleOne per platform
Weight10 kg
Power draw0.2 kW
Cost$4M
Compatible platformsAir
RWR — PASSIVE
Range vs AN/APG-15 Setter emissions12 NM
Sensitivity-10.0 dBW
RoleSearch
Track file16 tracks
Lock warningYes
Scan interval1.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationBearing only — no height
Velocity from emissionsYes
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±78 kt, altitude ±1,640 ft

AN/SLR-40 Cobra

RWR · $4M

GENERAL
Mounting ruleOne per platform
Weight25 kg
Power draw0.2 kW
Cost$4M
Compatible platformsSea
RWR — PASSIVE
Range vs AN/APG-15 Setter emissions12 NM
Sensitivity-10.0 dBW
RoleSearch
Track file32 tracks
Lock warningYes
Scan interval1.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationNo — detection only
MountingDetector at mast, emitter at hull
ElevationBearing only — no height
Velocity from emissionsYes
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±78 kt, altitude ±1,640 ft

Acoustic Sensors

AN/SQR-45 Lamprey

Passive Sonar · $80K

GENERAL
Mounting ruleOne per platform
Weight20 kg
Power draw0.2 kW
Cost$80K
Compatible platformsSubmarine
PASSIVE SONAR — PASSIVE
Range vs USV-200 Surge54 NM+
Range vs SS-400 Phantom2.7 NM
Sensitivity-44.4 dB
RoleFire control
Simultaneous locks1
Scan interval0.5 s
Acquisition dwell1.0 s
Field of view90° horizontal, 60° vertical
IdentificationNo — detection only
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±10 kt, altitude ±260 ft

FF-100 Trawlfinder

Active Sonar · $116K

GENERAL
Mounting ruleOne per platform
Weight15 kg
Power draw0.5 kW
Cost$116K
Compatible platformsautonomous_factory_trawler
ACTIVE SONAR — ACTIVE
Range vs USV-200 Surge0.2 NM
Range vs SS-400 Phantom1.2 NM
Sensitivity-80.0 dB
RoleSearch
Track file4 tracks
Lock warningNo
Scan interval4.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 17.0 dB above detection
MountingHull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±12 kt, altitude ±330 ft
EmissionDetectable by Passive Sonar receivers while radiating
Doppler notchBelow 6 kt, return falls to 30%

AN/SQS-30 Barracuda

Active Sonar · $2M

GENERAL
Mounting ruleOne per platform
Weight25 kg
Power draw0.5 kW
Cost$2M
Compatible platformsSubmarine
ACTIVE SONAR — ACTIVE
Range vs USV-200 Surge54 NM+
Range vs SS-400 Phantom54 NM+
Sensitivity-148.8 dB
RoleFire control
Simultaneous locks1
Scan interval1.0 s
Acquisition dwell1.0 s
Field of view90° horizontal, 60° vertical
IdentificationYes, 21.8 dB above detection
MountingDetector and emitter at mast
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±10 kt, altitude ±260 ft
EmissionDetectable by Passive Sonar receivers while radiating
Doppler notchBelow 6 kt, return falls to 30%

AN/SQS-40 Dolphin

Passive Sonar / Active Sonar · $3M

GENERAL
Mounting ruleOne per platform
Weight30 kg
Power draw0.7 kW
Cost$3M
Compatible platformsSea
PASSIVE SONAR — PASSIVE
Range vs USV-200 Surge54 NM+
Range vs SS-400 Phantom6.5 NM
Sensitivity-49.0 dB
RoleSearch
Track file8 tracks
Lock warningYes
Scan interval3.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 19.5 dB above detection
MountingHull
ElevationBearing only — no height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±16 kt, altitude ±390 ft
ACTIVE SONAR — ACTIVE
Range vs USV-200 Surge1.1 NM
Range vs SS-400 Phantom7.9 NM
Sensitivity-100.0 dB
RoleSearch
Track file8 tracks
Lock warningNo
Scan interval5.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 21.8 dB above detection
MountingHull
ElevationResolves height
Signature classificationNo — class inferred from speed
Measurement accuracySpeed ±10 kt, altitude ±260 ft
EmissionDetectable by Passive Sonar receivers while radiating
Doppler notchBelow 6 kt, return falls to 30%

AN/SQR-70 Narwhal

Passive Sonar · $13M

GENERAL
Mounting ruleOne per platform
Weight25 kg
Power draw0.2 kW
Cost$13M
Compatible platformsSubmarine
PASSIVE SONAR — PASSIVE
Range vs USV-200 Surge54 NM+
Range vs SS-400 Phantom54 NM+
Sensitivity-99.1 dB
RoleSearch
Track file16 tracks
Lock warningYes
Scan interval3.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 19.5 dB above detection
MountingHull
ElevationBearing only — no height
Signature classificationYes, above 8 dB return
Measurement accuracySpeed ±16 kt, altitude ±390 ft

AN/SQS-85 Orca

Active Sonar · $17M

GENERAL
Mounting ruleOne per platform
Weight80 kg
Power draw0.5 kW
Cost$17M
Compatible platformsSubmarine
ACTIVE SONAR — ACTIVE
Range vs USV-200 Surge54 NM+
Range vs SS-400 Phantom54 NM+
Sensitivity-148.8 dB
RoleSearch
Track file12 tracks
Lock warningNo
Scan interval5.0 s
Acquisition dwell1.0 s
Field of view360° horizontal, 180° vertical
IdentificationYes, 21.8 dB above detection
MountingHull
ElevationResolves height
Signature classificationYes, above 8 dB return
Measurement accuracySpeed ±10 kt, altitude ±260 ft
EmissionDetectable by Passive Sonar receivers while radiating
Doppler notchBelow 6 kt, return falls to 30%

ID — identification capability. Radar resolves contact affiliation by IFF transponder interrogation; visual and acoustic receivers resolve identity through signature analysis.

Sensitivity — RF receivers (radar, RWR) are rated in dBW; infrared, visual, and acoustic receivers are rated in dB referenced to a standard target signature.

A range shown with a trailing + means the receiver holds that reference platform anywhere in the operating area — the figure is the width of the area, not a limit of the equipment.

Warheads

Ordnance payloads. Yield is the damage delivered by a direct hit; blast radius is the distance over which that damage falls off. At most one warhead is carried per platform.

DesignatorCodenameYieldBlast RadiusWeightCost
MK-40Splinter6570 m15 kg$23K
MK-46LWNeedle12090 m25 kg$43K
MK-120Hammer120100 m80 kg$43K
MK-60TFracture300120 m40 kg$100K
MK-300Avalanche300150 m200 kg$101K

Glossary

TermDefinition
BDABattle Damage Assessment. Post-engagement evaluation of whether a target was likely destroyed.
BMC3Battle Management, Command, Control, and Communications.
CPAClosest Point of Approach. The minimum distance between two platforms on their current trajectories.
dBDecibel. Logarithmic unit expressing a power or amplitude ratio relative to a reference level. Sensitivity figures for infrared, visual, and acoustic receivers are referenced to a standard target signature.
dBWDecibels relative to one watt. Absolute power level used for radio-frequency receiver sensitivity (radar, RWR).
EMElectromagnetic. The above-water sensing domain — radar, RWR, infrared, and visual.
EMCONEmission Control. Doctrine governing which active sensors and emitters are permitted to radiate.
ESMElectronic Support Measures. Passive detection of electromagnetic emissions.
FOVField of View. The angular extent of a sensor’s detection cone.
IFFIdentification Friend or Foe. System for resolving contact affiliation once signal strength is sufficient for interrogation.
IRInfrared. Passive sensor detecting thermal emissions.
LKPLast Known Position. The most recent confirmed position of a contact whose track has been lost.
NEZNo-Escape Zone. The region within which a weapon can complete its intercept before the target can outrun its remaining flyout; also the weapon-release discipline that withholds fire until the target is inside it.
NMNautical Mile. Standard unit of distance in naval operations. 1 NM = 1,852 m.
NOFORNNot Releasable to Foreign Nationals. Distribution restriction.
NTDSNaval Tactical Data System. Standard symbology and data format for tactical displays.
RMAXMaximum Range. The farthest distance a weapon can reach; as a weapon-release discipline, fire is permitted as soon as the target is within it.
ROERules of Engagement. Doctrine governing which contact affiliations a platform may engage.
RTBReturn to Base. Order for a platform to disengage and recover to the carrier.
RWRRadar Warning Receiver. Passive sensor that detects hostile radar emissions.
SOFARSOund Fixing And Ranging. Deep-ocean sound channel formed by the sound-velocity minimum at mid-depth; the propagation path that produces convergence zones.
VLSVertical Launch System. Ship-mounted missile launch capability.

Designator Prefixes

Equipment Designators (JETDS)

Sensor and electronic equipment use the Joint Electronics Type Designation System (AN/ designators). AN stands for Army-Navy, reflecting the system’s origin as a joint service standard. The three letters after the slash encode Installation, Type, and Purpose:

PositionLetterMeaning
InstallationAAirborne
SShip
DPilotless carrier (missile)
TypeAInfrared / Thermal
LCountermeasures
PRadar
QSonar
PurposeGFire control
QSpecial / combined
RReceiving (passive)
SSearch / detecting
YSurveillance

Example: AN/SPY-310 = Ship / Radar / Surveillance.

Platform Designators

PrefixMeaning
CVAircraft Carrier (hull classification)
SSSubmarine (hull classification)
USVUnmanned Surface Vessel
MQMulti-mission Unmanned Aircraft
RQReconnaissance Unmanned Aircraft
MHMulti-mission Helicopter

Ordnance Designators

PrefixMeaning
MMissile
MKMark number (torpedo-class chassis and warheads)